Digital Movie Release Group

Wednesday 16 May 2012

Angry Birds






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Angry Birds is a strategy puzzle video game developed by Finnish computer game developer Rovio Mobile. Inspired primarily by a sketch of stylized wingless birds, the game was first released for Apple's iOS in December 2009.[3] Since that time, over 12 million copies of the game have been purchased from Apple's App Store,[4] which has prompted the company to design versions for other touchscreen-based smartphones, such as those using the Android operating system, among others. The game is also available on HP App Catalog.
In the game, players use a slingshot to launch birds at pigs stationed on or within various structures, with the intent of destroying all the pigs on the playing field. As players advance through the game, new birds appear, some with special abilities that can be activated by the player. Rovio Mobile has supported Angry Birds with numerous free updates that add additional game content, and the company has even released stand-alone holiday and promotional versions of the game.
Angry Birds has been praised for its successful combination of addictive gameplay, comical style, and low price. Its popularity led to versions of Angry Birds being created for personal computers and gaming consoles, a market for merchandise featuring its characters and even long-term plans for a feature film or television series. With a combined 1 billion downloads across all platforms and including both regular and special editions,[5] the game has been called "one of the most mainstream games out right now",[6] "one of the great runaway hits of 2010", and "the largest mobile app success the world has seen so far".



Some gamers may shrug off Rovio's hugely popular downloadable game Angry Birds as a simple way to pass time on the train or on a car ride, but Legend of Zelda and Mario creator Shigeru Miyamoto is a big fan of the series.



What if Miyamoto created Angry Birds?
Speaking with Hookshot Inc. in Paris this week, Miyamoto was asked about which smartphone games have caught his eye.


"There aren't many games that I've played recently that have been truly convincing to me. But that said, I have very much enjoyed Angry Birds, especially the way in which it combines traditional and new game elements in exciting ways," he said. "Angry Birds is a very simple idea but it's one of those games that I immediately appreciated when I first started playing, before wishing that I had been the one to come up with the idea first."


As for why Angry Birds is so compelling for Miyamoto, the legendary designer replied, "In particular the control scheme is excellent. When you analyze it, the controls are actually quite fuzzy in terms of the way that it works. It takes a little while to get used to the controls, I think, but once you've mastered them, you have a lot of precision. To make it the interface and controls work that well and intuitively… well, I think a lot of work went into getting that right."


Miyamoto even jabbed at Apple's hardware, claiming that if Angry Birds had been developed for the Nintendo DS, the controls would have "obviously been better, but what can you do?"



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